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Theoretical Philosophy » Simulation Hypothesis » 10/17/2018 5:47 am |
John West wrote:
I don't know much about it. I don't think that the world is reducible to mathematics (i.e. the output of a computer program) though, if that is what you're asking. Do you?
I don't think so either, but the fact that it is possible to model the world like a video game (for example, to model space as pixilated and model reality as being created by observation) seems suspicious. I'm not saying reality is actually any of these things, just that it is possible to model them like that. Perhaps a Bayesian argument could be made: If reality is virtual, we would expect to be able to model reality in those ways.
Theoretical Philosophy » Simulation Hypothesis » 10/16/2018 2:53 pm |
John West, what are your thoughts on Digital Physics?
By the way, I did read the paper. I was wondering if "I have hands" could still be true under SH.
Theoretical Philosophy » Simulation Hypothesis » 10/13/2018 3:42 pm |
The trouble here, I suppose, is whether we can know if hands have properties different from virtual objects. However, if one cannot know if hands have a digital nature, then I see no way one could know if they are not mere sense impressions, or are made of spirit, like the idealists claim. Perhaps a simulist could say that physics could be a way to know whether or not our hands are digital?
Theoretical Philosophy » Simulation Hypothesis » 9/29/2018 8:15 pm |
John West, whether or not there is a fleshy base, couldn't "hands" be analyzed as accidental forms adhering on computer information and code? Like how medieval people knew "I have hands" but not that "hands are made of atoms." Also, if SH is true, how could we know if the base reality is "fleshy"?
Theoretical Philosophy » A Better Simulation Argument » 9/21/2018 3:57 pm |
Why is the argument a joke? It seems many people take it seriously. Do you have any objections to the version I gave?
Theoretical Philosophy » A Better Simulation Argument » 9/21/2018 9:53 am |
I have come up with a better simulation hypothesis. It is a version of Bostrom's argument, which can be found here: His argument assumes that simulants could be conscious and rational, which I of course deny. But the argument can be reconstructed as to include "neural simulations" (brains in vats and the like), which obviously would be conscious and rational. Even after this is done, though, I believe the SA still would not work, because H3 of Bostrom's trilemma is self-defeating.
But I believe the argument can be made to use the Self-Indication Assumption. The SIA says that one should reason as if one is a random selection among all possible observers. For example, imagine this scenario: A coin is flipped. If it lands on heads,10 observers are created; if tails, 1000 observers are created. The created observers do not know how the coin landed. If they reason according to the SIA and bet on tails, 99% of observers will guess correctly. Here is a more comprehensive defense of SIA:
It is obvious how this relates to SA. BIVs could be created in far greater number than real people. If H1 predicts 100 billion humans, H2 predicts 1 trillion, and H3 predicts 2 trillion, there are 3.1 trillion observers. The SIA would then say there is approximately a chance of 2/3 that H3 is correct, because it contains approx. 2/3 of all possible observers. How do I refute this?
Theoretical Philosophy » Simulation Hypothesis » 8/29/2018 9:27 am |
Thanks for the great replies. But can one make any objections to these arguments, though? Do the arguments work and should I believe that I am in a simulation?
Theoretical Philosophy » Simulation Hypothesis » 8/28/2018 8:20 pm |
Hello, my name is Cosmyk, and this is my first post.
One thing that I find very disturbing is the Simulation Hypothesis (SH). The SH is basically the idea that I am either a brain in a vat, or a simulated person (a "sim") who is being fed sensory data from some kind of artificially-generated simulation. In my opinion, the two best arguments for the SH are Nick Bostrom's Simulation argument and the argument from Digital Physics, made by Edward Fredkin, Brian Whitworth, and others. To find Bostrom's argument, Google "are you living in a computer simulation" and click on the first result. To find Whitworth's argument, Google "the physical world as virtual reality" and click on the first result. To find Fredkin's website, Google "Edward Fredkin" and click on the second result.
I don't believe that the arguments from Digital Physics hold much force. Digital Physics is a minority position. Current scientific evidence does not give any reason to favor it among other theories, since DP is only one interpretation among many superior ones.
Bostrom's argument, by itself, can be avoided if once accepts dualism. Humans have an immaterial nature, while sims are purely material, so no human is a sim. But I believe his argument can be reformulated to include "neural simulations", which are "brain-in-vat" scenarios, like in the movie The Matrix. Given the rise in popularity of video games, it is not unreasonable to think that in the future, many "matrices" will be created. If 50% of humans are plugged into such matrices, and we cannot tell whether or not we are in one, the probability of us being in such a matrix is 50%.
Digital Physics also supports the argument. Let's say one accepts that brains-in-vats (BIVs) outnumber humans, but for whatever reason still believes that one is real. In that case, one is believing an unlikelihood, namely that one was "born out of the matrix". If 50% of people are BIVs, then, if one accepts a realist theory, one should multiply one's creden
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